Buy Red Dead Redemption 2: Story Mode and Ultimate Edition Content
$79.99
Requires a game
Requires a game
This content requires a game (sold separately).
Red Dead Online is required to play Red Dead Redemption 2: Story Mode and access Ultimate Edition Content.
Winner of over 175 Game of the Year Awards and recipient of over 250 perfect scores, Red Dead Redemption 2 is an epic tale of honor and loyalty at the dawn of the modern age.
America, 1899. Arthur Morgan and the Van der Linde gang are outlaws on the run. With federal agents and the best bounty hunters in the nation massing on their heels, the gang must rob, steal and fight their way across the rugged heartland of America in order to survive. As deepening internal divisions threaten to tear the gang apart, Arthur must make a choice between his own ideals and loyalty to the gang who raised him.
The Red Dead Redemption 2: Ultimate Edition delivers all of the Story Mode content from the Special Edition plus additional bonuses for Red Dead Online.
Exclusive Story Mode content includes:
• Bank Robbery Mission & Gang Hideout
• Dappled Black Thoroughbred
• Talisman & Medallion Gameplay Bonuses
• Gameplay Boosts, Cash Bonuses & Discounts
• The Nuevo Paraiso Gunslinger Outfit
Red Dead Online content includes:
• Bonus Outfits
• Rank Bonuses
• Black Chestnut Thoroughbred
• Free access to the Survivor Camp Theme
Plus get free access to Additional Weapons in both Story Mode and Red Dead Online.
Software license at www.rockstargames.com/eula; account terms at www.rockstargames.com/socialclub. Non-transferable access to special features such as exclusive/unlockable/downloadable/online content/services/functions, multiplayer services or bonus content, may require single-use serial code, additional fee, and/or online account registration (varies 13+). Access to special features may require internet connection, may not be available to all users or at all times, and may, upon 30 days notice, be terminated, modified, or offered under different terms. Violation of EULA, Code of Conduct, or other policies may result in restriction or termination of access to game or online account. For customer & tech support visit www.rockstargames.com/support.
The content of this videogame is purely fictional, is not intended to represent or depict any actual event, person, or entity, and any such similarities are purely coincidental. The makers and publishers of this videogame do not in any way endorse, condone or encourage engaging in any conduct depicted in this videogame. Unauthorized copying, reverse engineering, transmission, public performance, rental, pay for play, or circumvention of copy protection is strictly prohibited.
Rockstar Games, Inc. ©2005-18. Rockstar Games, Red Dead Redemption, and R* are marks/logos/copyrights of Take-Two Interactive. All other marks and trademarks are properties of their respective owners. All rights reserved.
Published by
Rockstar Games
Developed by
Rockstar Games
Release date
12/1/2020
Playable on
- Xbox One
- Xbox Series X|S
In this bundle
Works with
Red Dead Redemption 2 | Rockstar Games
The world of Red Dead Redemption II is defined by violence, both in its passive and active forms. Bandits roam the highways, pilfering from the wealthy and poor alike. Predators mercilessly hunt and kill their prey in the unforgiving wilderness. Men of industry don’t blink twice stepping over the bodies of the sick and the dead to realize their economic ambitions. In this primordial stew of fear and savagery, the outlaw Van der Linde gang feels right at home.
Led by the charismatic and resourceful Dutch van der Linde, this gang doesn’t think of itself as part of the problem. They support each other, primarily rob from the greed-lined pockets of the rich, and share the pioneer goal of buying a remote piece of land and settling down together far from the freedom-crushing existence of society. But as power structures shift and the unrelenting progress of government and technology swallow the untamed West, their particular sort of violence is speeding toward extinction.
If you’ve played Red Dead Redemption, you already know how this tragic story ends. But watching the fabric that holds the gang together fray and unravel as the law chases them across the country over the course of Red Dead Redemption II is riveting nonetheless. Once-vibrant camp nights filled with campfire songs and revelry are slowly replaced by suffocating discontent. Rival factions develop among the gang, and watching Dutch van der Linde transition from a relatively principled leader to an unhinged psychopath is one of the most vivid and raw portraits of villainy I’ve seen.
Standing in the center of this savage storm is Arthur Morgan, Dutch’s righthand man. His gruff exterior and icy stare paint the picture of the prototypical outlaw, but underneath this gunslinger veneer is a reflective man struggling with his own mortality and the wayward morality of the gang’s increasingly desperate actions. He still feels more at home among thieves, liars, and murderers than he does with honest civilians, but he increasingly contemplates the real cost of their heinous actions. Player actions determine which of four ways Morgan’s character arc ends, but regardless of your decisions, his intimate struggle with the life he chose serves as the questioning heart of this epic Western experience.
Using the word “epic” to describe Red Dead Redemption II feels understated. This is the biggest and most cohesive adventure Rockstar Games has ever created. A rare harmony exists between the narrative, gameplay systems, open world, and mission design. Their interdependent nature makes it tough to talk at any length about each individual element without venturing into spoiler territory; the fashion in which these elements mingle and coalesce over the course of the journey is interesting to witness.
The story missions alone will likely take you 80-plus hours to complete. Surprisingly for a game of this length, Red Dead Redemption II only occasionally succumbs to repetition or boredom – primarily due to restrictions with when and where you can fast travel. As the gang is chased across the land by law, rival gangs, and the Pinkerton agency, Rockstar crafts a healthy diversity of settings. By the time you hang up your spurs, you will have robbed small-town banks, hijacked trains, executed jailbreaks, clashed with organized crime outfits, and challenged titans of industry. Sometimes you ride with the entire gang, other times the action revolves around only a few key actors, giving Rockstar time to flesh out Morgan’s compatriots. This includes getting to know Red Dead Redemption protagonist John Marston even better. Each gang member brings something unique to the table and most are likable, which gives the inevitable dissolution of their alliances a tragic weight.
Violence is the only currency that applies across all the regions Arthur Morgan and the Van der Linde gang traverse, so Red Dead Redemption II rarely leaves the comfort of wanton bloodshed, perhaps to a fault. That’s not to say the combat isn’t fun (it is), but it feels refreshing whenever Rockstar lets a mission play out without resorting to violent encounters, and I wish there were more quiet moments sprinkled throughout the story. The world is vibrant enough to sustain long sections where every mission doesn’t devolve into gunfights.
Going back to other open-world games after playing Red Dead Redemption II won’t be easy; this is unequivocally the most well-crafted and fully realized open world in video games. The attention to detail Rockstar poured into creating this bloody interpretation of a historical period is remarkable. The wide expanses of wilderness feel alive thanks to an unrivaled dynamic weather system, ambient sound effects, and the most ambitious ecology of flora and fauna ever seen in games. You can spend hundreds of hours exploring the varied and gorgeous terrain, and Rockstar packs the game with side objectives to keep you busy. Hunting legendary animals, collecting plants for the crafting system, and exploring for dinosaur bones will keep you occupied on the frontier. Some of the best moments occur when you stumble onto a remote property and meet the colorful (and sometimes revolting) humans who call it home.
When you head into town, Rockstar’s meticulous craftsmanship gets even more impressive. Each of the many towns and cities has its own character and personality, with the bustling New Orleans facsimile Saint Denis being the crown jewel. The cities are packed with things to do, from taking in a vaudeville show and getting your photo taken to meeting a memorable cast of strangers and perusing the intricately detailed shops. You can dive into a catalog at gun shops and general stores, or walk right up to the shelves and grab what you need. All the exteriors and interiors in the game look authentic to the time period and make you feel like you are visiting a place lost in time. Even the civilian population is remarkable – you can interact with each person you come across, and I rarely heard a repeated line of dialogue outside of some random encounters outside the city. New strangers continually pop up offering interesting side missions as well.
Rockstar Games has outdone itself again with Red Dead Redemption II. The up-close portrayal of the outlaw Van der Linde gang’s unraveling is a compelling companion story that blends seamlessly with the original game, and depth and breadth of the open world is a technical triumph that every gamer should experience.
CONCEPT
Ride shotgun as the infamous Van der Linde gang tears itself apart in the most vibrant open world in video games
GRAPHICS
From the Albert Bierstadt-inspired Western vistas to the bustling streets of a New Orleans facsimile, this is one of the most beautiful games ever created. The attention to detail Rockstar exercised in recreating this historical period is astonishing
SOUND
Strong voice acting keeps the story grounded, ambient sounds in the wilderness help make the countryside feel alive, the gorgeous soundtrack leverages elements from early American folk to bring authenticity to the world
PLAYABILITY
The horse-riding and gunplay are both improved from Red Dead Redemption. It may sound annoying, but the several new mechanics that require you to care for Arthur Morgan, his horse, and his weaponry impart a sense of realism that grounds the experience
ENTERTAINMENT
Rockstar has once again created a game that redefines the open-world experience. Red Dead Redemption II is a triumph that every gamer should experience for themselves
REPLAY
High
“Xbox One X is the best platform for Red Dead Redemption 2” – DTF games
The Microsoft console runs the game in native 4K resolution and “puts out” a stable 30 fps.
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Unlike the first part of Red Dead Redemption, which had a significantly different level of detail on PS3 and Xbox 360, the sequel looks the same on all four platforms. The power of the console primarily affects the detail and effects associated with image resolution – such as the quality of shadows and depth of field.
In their ranking, Digital Foundry put the Xbox One X version of the western in first place – it runs in native ultraHD resolution. It is followed by the PlayStation 4 Pro, which uses technology reminiscent of chess rendering. The native resolution of RDR 2 on the Sony console is 1920×2160 pixels, which is then stretched to 4K.
DF has noticed that Rockstar’s Temporal anti-aliasing technology is deforming some pixels, which is noticeable on 4K monitors.
According to experts, Red Dead Redemption 2 does not use a dynamic resolution change system – the number of pixels is fixed on all versions of the game.
Game runs at 1080p on PlayStation 4 and 864p on Xbox One S. On a standard Microsoft console, RDR 2 has more blur and noise in the image. These imperfections can be seen when looking at foliage or shadows. Compared to the Xbox One X, the resolution of a Western on a regular Xbox is 6.2 times smaller.
In addition to resolution, more powerful consoles in Red Dead Redemption 2 have improved textures. The differences are visible when looking at the characters and their clothes in detail. At the same time, if we evaluate the quality of the picture as a whole, then the difference between PS4 Pro and Xbox One X is insignificant.
The Xbox One X version of Red Dead Redemption 2 also performed better. On all consoles the game runs at 30 fps. However, in visually “loaded” locations, powerful consoles definitely show themselves better. On PS4 and Xbox One S, the frame rate periodically drops to 22-23, while on Pro and One X it stays closer to 30 (Microsoft’s console does it better).
PS4 was the worst performer. The less powerful Xbox One S outperforms it in terms of frame rate due to its lower resolution.
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PlayStation 4 Pro also performed well, but the frame rate dropped a little in urban areas. Standard consoles from Sony and Microsoft hold a stable 30 frames in areas with wildlife, but in busy places they can not withstand the load. At such levels, the frequency drops down to 20 fps. In some areas, the regular Xbox One S has a higher frame rate than the PS4.
Despite the improved image quality on the Pro and X, the RDR 2 version for standard set-top boxes isn’t stripped down. DF believes that on all systems the western shows a stable 30 fps most of the time, and the differences in graphics are noticeable primarily in the details.
3DNews Software News Adventure Analysis Digital Foundry: Xbox One X is the best. The most interesting in the reviews
10/25/2018 [17:31], Evgeny Mirkin Red Dead Redemption 2 launches tomorrow, October 26th, on PlayStation 4 and Xbox One. About how the game is performed on the basic and improved versions of the consoles Sony and Microsoft, told experts from Eurogamer.
Digital Foundry staff conducted a technical analysis of Red Dead Redemption 2 and confidently reported that this is a technological masterpiece that has surpassed even the best projects of this generation from the platform owners themselves. What we have now, Rockstar Games has achieved the evolution of the RAGE engine. The developer has greatly advanced it in all respects. And it helped achieve pure native 4K on Xbox One X. But resolution is only one aspect of image quality. The correct temporal smoothing of small and distant objects was implemented, which made the image cinematic. In the end, the solution provided a softer overall look to the various elements, whether it be wide expanses of fields or beards on the faces of the characters. Over the past few years, developers have increasingly moved away from 2D clouds and other tricks, and create something more realistic. Rockstar Games did a great job with the sky. The cloud processing system responds to changes in time of day and weather (causing a different type of cloud). In this case, sunlight realistically penetrates through soft cloudy objects. When it rains or snows, the amount of light decreases accordingly. Clouds do not let it pass, thereby simulating clouds. Under certain conditions, a rainbow may even appear. And during a storm, a strong wind simulation is activated. The sky gradually darkens, rare rays fall on the ground. Shadows also react accordingly. Finally, the clouds actually move across the surface of the virtual dome in real time. This whole implementation is the first example of a true generational leap in open world games.
Red Dead Redemption 2 Changes in the atmosphere can also generate fog in certain areas. In the daytime, fog scatters light, just like in real life. The intensity of this effect varies greatly depending on weather conditions and location. At night, light fog is used to create an atmosphere with dynamic light sources that illuminate the path. According to experts, Rockstar Games uses volumetric textures that can be used for separate rendering: for example, sunlight can interact with these textures and produce beautiful rays that look especially impressive at dusk or at sunset. Water plays an important role in creating the overall impression of the realism of the world. In Red Dead Redemption 2, reflections are rendered using a combination of ambient reflections and lower resolution reflection textures that are generated from the surrounding landscape. The technology works well, but the SRR elements show typical artifacts along the edge of the screen. But you are probably already waiting for information about the resolution and specific differences between versions? In the end, the fact that the textures in Red Dead Redemption 2 look realistic, you have seen in the screenshots or in the videos. Let’s dispel all doubts right away: the game looks best on Xbox One X. As mentioned above, Red Dead Redemption 2 is played on Xbox One X in native 4K resolution. The PlayStation 4 Pro uses reconstruction technology that enlarges the original image in the framebuffer from 1920×2160 to 3840×2160 pixels. Temporal anti-aliasing also spoils the view on the PlayStation 4 Pro, which causes the effect of double pixel width. It is highly visible on 4K displays. None of the versions have dynamic resolution in Red Dead Redemption 2, so the image on the Xbox One X is always sharp. The superiority of the Microsoft console is noticeable to the naked eye. The game plays in 1080p on PlayStation 4, but 864p on Xbox One.
But resolution isn’t the only measure of image quality. There are more textures. The game’s file sizes for standard and 4K consoles are identical (106GB on Xbox One and 98GB on PlayStation 4), but Xbox One X and PS4 Pro use high resolution textures that are mostly visible on characters and clothing. Texture quality is the same on Xbox One X and PlayStation 4 Pro. But the effects and performance – no. Performance on PlayStation 4 Pro is not as stable as on Xbox One X. There is a drop in frame rate in the small town of Valentine. Basic console options work well in desert locations, but not in urban areas. In some areas, performance even dropped to 20 frames per second. Interestingly, in these places, the Xbox One seems to have a slight advantage over the PlayStation 4, since the processor frequency of the Microsoft console is higher. You can view comparison screenshots in original resolution on the Eurogamer portal. Red Dead Redemption 2 launches tomorrow, October 26th, on PlayStation 4 and Xbox One. Source:
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